Converting to Corona from V-Ray Jack Davies Marketing Manager Home Blog Converting to Corona from V-Ray. After writing the tutorial for creating a 3ds Max animation in V-Ray, Dorothy from D-Zine Lounge decided to convert to Corona Renderer from V-ray for the final process. It may sound complicated if you’ve never done it before, but she’s here to make it simple. V-RayMtl Converter - the very useful professional tool for automating such a time-consuming process as converting of materials, maps, lights, cameras, proxy,.
![]() ![]() ![]()
Ordering can be done in our online webshop byAll 3ds Max and 3ds Max Design users starting from release 2017 and up who have the need to go to optimized materials for MentalRay, V-Ray, iRay (not iray+!!), Corona, Arnold, FStorm, RedShift and Octane and to VR applications. Also everyone with an Autodesk Suite willing to render faster. The Universal Material Converter (UMC) converts in one click all materials in the scene (or a selection) into the materials for the renderengine of your choice. Converting to Scanline/Standard (or V-Ray) materials gives you the oppertunity to go to Unreal or other Game or VR engines. In short this UMC Script will save you hours of manual labour! Universal Material ConverterWho can use it?All 3ds Max and 3ds Max Design users starting from release 2017 and up who have the need to go to optimized materials for mental ray, V-Ray, Corona, Arnold and to VR applications.
Ordering can be done in our online webshop byAll 3ds Max and 3ds Max Design users starting from release 2012 and up who have the need to go to optimized materials for MentalRay, V-Ray, iRay, Corona and to VR applications. Also everyone with an Autodesk Suite willing to render faster. The Universal Material Converter (UMC) converts in one click all materials in the scene (or a selection) into the materials for the renderengine of your choice. Converting to Scanline/Standard materials gives you the oppertunity to go to Unity or other Game or VR engines In short this UMC Script will save you hours of manual labour!Universal Material Converter 4.0Who can use it?All 3ds Max and 3ds Max Design users starting from release 2012 and up who have the need to go to optimized materials for mental ray, V-Ray and to VR applications.
![]() Comments are closed.
|
AuthorWrite something about yourself. No need to be fancy, just an overview. Archives
March 2023
Categories |